FIFA 20 Gameplay Realism Mod
Description
The "Total Conversion" version of the Gameplay Realism Mod is a complete rework of all systems available via Frosty. In FIFA 20, the ability to change many more gameplay features has been added to Frosty Toolsuite, with that in mind, the next gameplay mod will be built from scratch. This gameplay mod is designed to overhaul the entire gameplay experience for full realism, authenticity, improved AI and most of all fun!
This version will divide opinion as it is an overhaul of FIFA's base gameplay and as I always say, a "new" version, doesn't neccessarily mean a better version.
Installing
Extract Data folder to your FIFA Install location. It should ask you to overwrite 1 file. Import the fbmod into Frosty Mod Manager.
Please ignore all warning about "different patch version" if you are still using Frosty Mod ManagerUninstalling
Repair your game through Origin and remove the mod from your frosty mod manager
Disclaimer
By installing this patch, you run a risk of having an online ban by EA! I suggest you do NOT play online with this patch installed. Always repair your game before going online!
Patreon
Support this website & "paulv2k4" FIFA 20 Mods on "Patreon"
Standard (Version 4)
Key Features
- AI: Fairly balanced with no cheats - although beware the AI can be relentless on some games if in good form
- SPEED: Noticable difference between fast and slow players
- PASSING: Fairly balanced passing using attributes
- SHOOTING: Large difference on shooting/finishing using attributes
- GOALKEEPERS: Large difference between top and bottom goalkeepers. De Gea, Allison and Emerson are excellent where lower keepers will let easier goals in.
- MOVEMENT AND SPACE: Changed so that players (AI or USER) will try and find space while attacking
- HEADING: Heading is "FIXED" in this version, you can now get headed goals
- CORNERS: Together with heading this is "FIXED" in this version, you and the AI can now score from corners
- POSITIONING: Rewritten to follow real life tactics and match the graphics on the tactics screen
- REFEREES: Referees are well balanced and lots of fouls will be called
- GENERAL: A great variety in games, tactics are used heavily and each game is different!
Recommended Sliders
- CPU - All default
- User - All default
Recommended Speed = NORMAL
Recommended Difficulty = LEGENDARY
Hard (Version 4 - "HARD")
Key Features
- AI: Balanced toward the AI with some AI cheats
- SPEED: Balanced but realistic difference between fast and slow players
- PASSING: Large difference on passing using attributes
- SHOOTING: Large difference on shooting/finishing using attributes
- GOALKEEPERS: Slightly weaker than vanilla to stop "super" goalkeepers for both teams
- MOVEMENT AND SPACE: Changed so that players (AI or USER) will try and find space while attacking
- POSITIONING: Rewritten to follow real life tactics and match the graphics on the tactics screen
- REFEREES: Referees are well balanced and lots of fouls will be called
Recommended Sliders
- CPU - Pass, shot and first touch error at 45, GK Ability at 55 and Full Back Positioning at 35
- User - Pass, shot and first touch at 60 , GK Ability 45 and Full Back Positioning 30