Paulv2k4 FIFA 21 Gameplay Mod - Version 2 Alpha 10

Creator(s):  paulv2k4
Tags(s):  Gameplay, Realism, FIFA 21
Category:  Gameplay
Uploaded Date:  Saturday, 26 December 2020
The expert of FIFA Gameplay mods is back for another season on FIFA 21
  • Player Speed

    • Removed the defender catch up that happens issue in all EA FIFA games
    • Slowed players slightly
    • All animation speeds have been balanced so there are no unrealistic quick touches
    • Skill moves have been slowed to balance skill move with normal movement
  • Shooting

    • Normal Shots are now 75% more difficult than vanilla with high skilled players
    • Normal Shots are now 95% more difficult than vanilla with low skilled players
    • Finesse Shots are now 125% more difficult than vanilla with high skilled players
    • Finesse Shots are now 125% more difficult than vanilla with low skilled players
    • All shots are more difficult when under pressure from a defender
    • All shots have been rebalaced so lower players are affected by contextual settings a lot more (vanilla has this turned off)
  • Passing

    • Short passes are now 25% more difficult than vanilla with high skilled players
    • Short passes are now 50% more difficult than vanilla with low skilled players
    • Short passes from awkward angles are 200% more difficult than vanilla
    • Long through passes are now 25% less difficult than vanilla with high skilled players
    • Long through passes are now 15% less difficult than vanilla with low skilled players
    • All passes have been rebalaced so lower players are affected by contextual settings a lot more (vanilla has this turned off)
  • AI

    • The AI will now foul and tackle to stop your attacks. They will do anything to stop you or injure your best players.
    • The AI will play more crosses
    • The AI will dribble more
    • The AI is much more effective at creating and scoring chances compared to Version 1
  • Off the ball

    • Midfielders at all skill levels will now track back and support the defence
    • Attackers will now make smarter off the ball runs at all skill levels
    • The AI (including the user team) controlled players will now mark more tigher and much more likely to intercept passes
  • Tackling

    • Stand tackling is now 500% more difficult than vanilla
    • The CPU players can no longer perfectly block all USER shots
    • The blocking range for all players is massively reduced
    • A tackle can no longer push the ball automatically in a direction of a player on the same team
  • Goalkeepers

    • Goalkeepers are now 50% better than vanilla at lower skill levels
    • CPU goalkeepers are 200% more difficult to play against at lower difficulty levels
    • CPU goalkeepers are 133% more difficult to play against at higher difficulty levels
  • Referees

    • Referees are now much less likely to give a yellow card than vanilla ( to support more fouls )
    • Rewritten foul contact system
  •  
  • Game flow

  • Rewritten game flow system so top teams will no longer suffer against lower teams and all "scripting" has been removed

  • Physics 

  • The ball is now a lot more "loose" and more difficult to collect and maintain possession to give more of a realistic feel to the game

 

NOTE:
- If you do not like the enforced fouling you can change the locale.ini file with any text editor and delete the KILL_EVERYONE line
- If you are seeing lots of red cards, the locale.ini is working but the Frostbite mod is not. Please take note of what is written to the log box when launching the game, it should show cas and ebx files being written.

- Fixed bug where lower teams whilst controlled by the AI playing USER teams could not defend correctly and instead run toward the centre circle

- Tweaked fouling logic

- Improved AI attacking logic

- Increased off the ball runs

- Removed glue physics for dribbling and trapping the ball

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File Size 0.71 Mb

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